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Tuncer Oguz

Senior 2D/3D Artist

Istanbul PulseVR

Available for new projects!


About Me

I am a modeler. During my time in Game and Production industry, I have worked on different sector projects and also personal projects. My responsibilities in companies were to model and texture in Pixologic Zbrush, Autodesk Maya. I use Maya, Zbrush to model, Photoshop, 3d-coat and Illustrator to texture. I specialized in low poly modeling in high quality and modeling for VR.